Dov Kushnir
3 months ago
Every update seems to break the game more and more. Instead of adding more content, please spend the next while ironing things out so it's a smooth experience for users. Now, we are unable to choose to not take a new card at the end of a room; there is no more close button present when choosing a new card. This seriously hampers gameplay, and makes me not want to play as much. My hand get filled with cards I don't want to use and ruins whatever synergy I was going for.
Gray Gravy
4 months ago
Good game so far. I love rougelite games. Yes it's a bit of a grind but no more than any other mobile game, and so far it's not littered with ads after every click. I would like to see cross save across my devices. Initially, I thought it was there, but now it doesn't update between my phone and tablet. Also, I would like the dev to eventually add other classes. But otherwise VERY well worth your time.
Evan Turner
5 months ago
Absolutely cannot progress without paying. The next level will always be 100% harder at the start than the last level was at the end. You cannot upgrade your cards enough to make that difference and will be wasting energy left right and center trying to progress and getting wiped at the first encounter. Ridiculous that other people are giving this game a 5 star review when ads are built into progression and you have to click through 10 paid offers whenever you load up the game. Die developersdie
amkin
3 months ago
The gameplay and loop involved is actually kinda nice, good grind. You don't have to spend but can if u want. The reason for it not being 5* is that some of the bugs are literally gamebreaking. Like not being able to play any attack cards in a run literally kills a run. Or some chapters getting stuck on a unending card select screen. Without these bugs likely, it is a 5* for me
Nick Cartmell
3 months ago
Great game. Bugs are actively being fixed. Balance is a little wonky but that should get fixed over time. When you watch an add to reroll, it often doesnt reroll. The recomended power for challenging a lvl is no help. Max energy is insufficient to complete a run, which is annoying. Its frustrating to have a first battle that is completly unbeatable with base deck. That happens alot. Still a fun, well made game.
Reece White
4 months ago
Very good turn based card game with different play styles each time. The problems when you get higher is you run out of energy whilst in the dudgeons and that's when the game becomes pay to win. This issue is also a block on the online mode as it fundamentally becomes pay to win up the ladder which is a shame as it's a very good game. Some cards also become useless when you upgrade them. The one with the draw three cards will lower MP cost loses that ability when upgrade it.
Kazuto Kirigaya
3 months ago
The game itself is good, with impressive graphics, sounds, and animations. However, it often bugs, causing the text to disappear and making it hard to read any details, which makes the game difficult to play. Edit: After playing for a while, I noticed that farming coins is the game's focus to win. Shards are very basic to get, but the cost of upgrading those cards is high, and farming coins is very hard. From 4 to 3 ⭐
James B
4 months ago
Really buggy. Some bugs make it unplayable until you restart from the beginning. Straight copy of StS. They didn't even bother with unique abilities or monsters. No way to speed up combat. Really good idea with the slow build of cards and settlement, too bad it was wasted copying slay the spire directly.
Yonathan Yeager
6 months ago
Has potential. The problem at the moment is that it is riddled with bugs, typically of the visual variety. Sometimes text or values won't display, some times the screen with be black, but the game will still run, eg, you can still hit buttons that you can't see. Most card combat games don't allow you to upgrade your cards much outside of the dungeon, so I like that aspect of this game. All in all, fix the bugs, maybe improve the attack/moves animations, and it would be great.
Stephen Felix
4 months ago
Fun game, but waaaay too heavy with the micro transactions. Stamina system let's you play a couple hours at a time but only exists to try and squeeze more money out of you along with many other currencies. Would enjoy a pay-to-own version without all the spam but won't be sticking with the current iteration.
michael rodriguez
3 months ago
I was playing this game for months and loving it until what appeared to be a new update. It changed the way the game is played and adds more pressure to use gold coins, which are already hard to come by. I unlocked a new mode, but to actually play with more than 3 cards, I need to buy gold coins. Pretty lame. Update: I'm deleting this game. Shame, I used to play every day until that last update. The game is full of bugs, all the benefits got nerfed, and it's more pay to win than free to enjoy.
Danny Ekins
3 months ago
The higher levels suck. You need at the start a new card and every 5 levels you need to start to give 1 extra manna. It would help this game tremendously. Its an awesome card game very easy to read and understand. Also a definition of all things in this game would help. Your new update made the game worse than it was. I'm uninstalling the app and wouldn't pay any money to get updates on anything. It's not worth it. You made the game so it's not worth playing. I give it a 1 star
Huwans Tuno
4 months ago
Fans of the genre will love this game! I like how the damage you deal feels powerful, and the cards have great combos to play. The tomb of horrors has a dog that is way too hard to beat, making the tomb pointless to play. No pay wall, just some ads if you don't pay. One suggestion would be to improve the enemy animations, especially the orcs -the orcs have a weak jab... after the first few battles, the rest of enemies are awesome, and animations are excellent!
Ayden Grimes
3 months ago
This game could better for example when you draw cards and there's none to draw it should shuffle instead of just wasting the card or potion you used and it's annoying to see a big jump in difficulty when you complete a area making the game seem dull with the same old stuff and enemies, slay the spire was way better not to mention felt much smoother to play, also get rid of the energy requirements and make it so you can choose to get a curse when you start for a reward instead of forcing it
Dustin Comstock
4 months ago
It is slay the spire exact copy but with scaling. Which sounds cool but then they add in an energy feature so later in the game you can't even do 1 dungeon without spending premium currency. Ads can't be removed, in game shop pricy, upgrades pricy. Enemy scales crazy fast. Just a pricy rip off of slay the spire.
Zainal Maloney
3 months ago
Was having fun with the game until the most recent update. Now you can't skip card rewards after looking at them. Also when trying to take rewards to avoid the card reward the game will black screen and become unplayable. Reloading the game makes you redo the encounter. Fix these issues. Edit: dropped my rating to 1 star. The game has had 4 patches since the last update and they havnt fixed the card reward issue.
Dylan H
4 months ago
Only an hour or so into the game, but it's definitely pretty good so far. Edit: I'd like there to be an option to exiting a labyrinth without forfeiting the run. If I start a tomb (green energy), I use up all 50 energy pretty quickly and have to wait for it to refill during the same run. I wish I could exit out without forfeiting so I can do a normal labyrinth (blue energy) during the wait for energy refill. Instead I'm sitting at max blue energy that I can't use. Also, discord would be nice.
Juan Nieves
3 months ago
After the last update the game doesn't let you skip the cards selection in rewards and it's annoying because if I don't like any of the 3 cards now I have to take select one and before I could just skip it. Now the deck keeps getting big and with unnecessary cards. Hopefully it's just a bug. Also when selecting certain shards in the reward screen, the screen goes black and I have to restart the game and restart the fight
Ginn 669
3 months ago
This was a 5 star game, given that it's free to play, but then somebody had the bright idea to take away the ability to decline adding cards if there was nothing good, forcing a bloated deck full of chaff or forgoing even looking at the options. Great strategic decision to take out a chunk of actual strategy in a game based around building your deck. It's still a fun distraction, but the devs seem to be more interested in restricting options to encourage paying.
Izaac Bee
3 months ago
Good game. I enjoy the progression system between Labyrinth runs. It's nice that you get to feel like you improved your strength after each successful run. However, really needs more characters to play as. Currently there is only one option with few playstyles you can create with him. It seems like there is a plan to add more characters, and I feel the lack of playstyles to try and build up is the most glaring issue right now. Runs feel repetitive after a while since you have limited options.