hamza benamar
1 year ago
The game looks promising, I love it. The annoying thing about it is the energy regeneration and the cost of traveling is high, you should balance it. Other thing is about the mini map need to be more detailed. Thank you for bringing us this good experience and I hope it gets better and better.
Queen
3 months ago
"Mom, I want to buy No Man's Sky!" "We have it at home!" No Man's Sky at home: This very sad beta. || This game is super grindy, especially if you don't watch the ads for stuff every 1~2 hrs. You're a weak, poor space traveler who have no way of surviving once you encounter the boss unless you're pretty powered up, which I don't have the patience for since this game sucks the joy out of exploring. Your minimap is useless because you can see farther within your character's vision.
Skoota Boota
8 months ago
Game starts great. No bs, just straight into gameplay. However, got to a part while still repairing starting location where without watching an ad to het a "free" item case, which also has good old "gambling for kids" with, I kid you not, a CS:GO Lotto style "chance" to get something. Okay, fine. Dealt with that, but then I had to "craft" with it's premium currency. You get som to start with, but just not enough to go past the "Craft and place Descriptor" Otherwise it's a great game, for real.
Igor Karpekin
10 months ago
Nice graphics but too standard "survival" gameplay that became boring already few years ago. Totally unbalanced quantity of loot, consumption rate (you need to get resources for constantly refilling 3 stats) and bag size, making the game a "pay to play" after the first 30 mins in game. The last drop was oxygen that finished in the main room of my space base, causing to lose all the loot i tried to arrange in storages.
Zade van Saarloos
9 months ago
Great game but ruined by the long "walk" times to travel to planets you can use "run" but it takes up almost a fifth of your energy bar for 1 trip and takes hours for the energy bar to fully replenish. For a game that requires constant travelling between planets, this just breaks it. Once an enemy has locked onto you on a planet it will chase you forever, there is no way to outrun it even if you are out of ammo/energy/oxygen at which point it will kill you.
DeepEyes27
8 months ago
Needs more improvement. Enemies or atleast the first enemy I encountered in a planet has the same speed with the character... they are dead set to kill you and cannot be lost... even if you go behind big patches of land. Face customizations are needed for immersion. With proper improvement it could be one of the games I like to play over and over. 🤔
Awais Nadeem
8 months ago
Terrible game. Another last day on earth rip off. Just a cash grab. It's space themed but you have to "walk" to your destination in space because they use energy to travel and guess what? You have to pay in order to get more energy. Absolutely terrible design. Once you land on a planet there will be 100 enemies who will just swarm you. If they had stuck with space theme only and used fuel instead of your characters energy it would have done much better. But terrible game design given no thought.
82Heniu82
6 months ago
Ok graphics and ideas for the game. It fell like bit tiresome for f2p. Already see mechanics pushing into spending or grinding. Spending feels like easier option. And as far as O do understand devs they need to eat as well, etc. Depending on oxygen or power supply, even on board of a mothership is too much IMHO. Not mentioning traver energy is used fast. I'll give few more days to see if the process improves doing in-game missions, but for now, the game is though beyond reasonable levels.
Desislava Raykova
3 months ago
the game seem interesting. however the aliens are too strong. I keep dying and keep loosing my live supplies. it's kind of demotivating to play when you struggle to gather your last energy to go and get kild for 20 seconds. I know you suppose to pay to get more supplies quicker, but if you are going to die what's the point to spend your money... I tried many times to build the teleport but the materials I put in disappear and nothing happens after that.
Nwayitelo Hlatshwayo (Nwayi B)
2 months ago
I haven't played it much to say a lot about it, it's great. But the travel energy system puts me off.
Nazuloth
1 year ago
A minimap that is useless, bland and boring planet design, any planet you land on other than the desert one has you get jumped immediately by kobolds, your healing and mining are both tied to the same resource pool (which is just stupid design), bed says it restores strength but does absolutely nothing but waste space in a cramped ship, batteries don't last long at all. In short: a game made by ametuers that expect you to pay for them to learn how to do games competently. Save your money
Thomas Hart
8 months ago
Aw man this could be a great mobile game but the travel cost is painfully unforgiving, you can't even play the game that much without having to wait. Also air and power are the resources you need to play and they're the hardest ones to farm. This game is basically grim soul survival reskined as a space game and it really does seem fun but the travel mechanics don't allow you to play. Could be a 5 star game. No achievements or cloud save
Diamond Q7S12
8 months ago
Wish there is a guide book how to make things with out trying to remember if it's this or that. When the box is full it will tell you but the words just say there and never goes away and with it it's hard to do or read things when there a sentence in front of you. Half of the words in the game is not translated in my language as well. I lost count how many times I get attacked, land on a planet and get attacked right on the dot.
Randy Iron Halen
8 months ago
The controls are smooth, the gameplay is great, but the issue I have is the resources are scattered so far it makes them a issue to find, but it is somewhat leveled out with the amount you get, but it would be nice if the spacing was so vast. The monsters are great it really adds a bit of a cautious element to the game. But at the same time even the weaker of them can do a very vast amount of damage, and the research system could use some work because it does get vexing using gems for blueprints
Aldayr Garivay
7 months ago
I want to really love this game but it's just filled with SOO MANY flaws. First off; travel energy recharges too slow and is used up too fast. You must make it so that it requires less to travel and recharges faster. Second of all, researching SHOULD NOT cost in game currency to unlock! It should be level attribute point based. Third, there isn't enough weapons in the game and they suck, please add more. And final, there just isn't enough content in the game; not enough enemies, not enough craft
Stamp
1 year ago
Nice concepts. But there's no way I'd give money Just for basic play options. Literally no one wants to spend 8 minutes waiting to travel to the next planet. Refining is Impossible because there's no explanation for how to accomplish it. A complete game for a set price Would be acceptable but micro transactions to speed things up, just not worth it.
Dexter Isabo
6 months ago
Great idea turned into a progress throttled money grab. It's all geared to keep you buying Energy, even down to using a very rare sodium to make ammo and batteries. Energy powers your collection, healing and I believe your combat. Meaning that if you get attacked bad enough, your healing kicks in and saps half your energy. Get hit twice, and you might as well not have gone to the planet because you're not going to find enough sodium to replace the energy you lost. Or you can just pay, HintHint
Vladimir shumovych
3 months ago
Early game is very poorly designed, you'll be running around with no idea of what you are doing. There is no tutorial and missions do not grant resources you need to progress in future chain missions. Without knowing what you are supposed to plan for in the future few missions like finding out hydrogen is a basic crafting need you'll die due to lack of oxygen or hit a hard progress wall when you run out of energy.
Brosario ManDawson
2 months ago
awesome game with a great concept but it's ruined with a poor tutorial and an never ending need for micro transactions just to progress. one of the first missions, build a teleporter, uses premium currency so you will be unable to pass it without purchasing at least that. this is where I stopped playing. I've spent two days trying other ways to make the currency and it's just not happening. this just turned out to be a waiting simulator strongly based on micro transactions
Nicholas S (DihydrogenMonoxide)
2 months ago
It was a nice game. However without spending money there is no good way to progress. Mainly because ammo it to expensive, not enough sodium spawns on any of the planets, and monsters aggro before you ever see them on the screen. Even with paying for upgraded equipment you will find yourself short on sodium. Not to mention bullets should be made from ferrit, which I had in abundance.