Ben McKenzie
2 months ago
A great little idle city builder! Been looking for something like this for a long time. Fast and dirty works if you leave it to idle, but planning things out carefully can speed things up for the short term.
Joel Denham
1 year ago
My first few hours have been very positive, lots to do, never been stuck at a timer yet despite it having idle elements to it, actual strategy involved in optimising your resources, graphics are pleasant to look at and the interface works great on mobile. Will update review after more time spent but so far so good!
will hammond
1 year ago
played the demo (would recommend giving it a go first as you can transfer your island to the main game) and liked it, never bought a game before but took the plunge and not regretted it. soooo much more opens up with the full game when you can start going to other islands. really enjoying it so far, definitely a lot of thought has gone into this game. Edit: having played this game for a week and seeing what it has to offer, this game is nothing short of genius. It just keeps getting better!
Mark Moon
1 year ago
PP2 is my new favourite mobile game. I was hesitant at first seeing "idle" in the title as I am not a fan of all those games that have appeared in recent years but this is nothing like them, it is entirely something new and has much more depth. A closer comparison would be the Anno series or perhaps Settlers on PC. This is all about creating production chains and expanding your domain. For anyone that is interested I would suggest trying the demo it gives you a good glimpse of this great game.
Feghea Izdrea
1 year ago
it's great game, I've played the first version too, the overall happiness in this one forbids me as well to have a progress and for some reason it seems harder to raise the currency in game as the previous version... I play on easy mode for now to test it out. I hope the dev, when he runs out off the 10 bucks I paid him to get back on improvements!
Gary Aspinall
5 months ago
I enjoyed the demo but omg the main game is so good! It's addictive and the gameplay is exceptional. You can see the developer crafted this masterpiece with love. I have over 1 day in game playtime and 6 days idle and I'm still only on colonists (I spent ages getting perfect production chains). Once you get experienced remember to checkout the extra settings which show you how many goods you craft per hour, that would have saved me a lot of time if I was using that earlier.
Nikita Koltsov,
10 months ago
Amazing game, thanks a lot for making and supporting it! I would like to share one small idea for upcoming updates. It's a huge change so maybe something for part 3. It would be amazing to adjust battle and calculate time not for the whole battle but for each round. And also display round results. So for multi round battle player will be able to retreat earlier and save some units. Plus battle calculations will be more visible for player.
Lionel Viet
1 year ago
Great game thanks! I had to stop the first version of it as I didn't manage to make trade routes work, but now it's more clear (or maybe I needed to get back to it). One suggestion to improve the experience: add a graph showing the happiness of your different people categories over time (or gold earned, etc.) - that would help to have a sense of achievement to see the happiness growing over time as creating new resources and bringing them to people is quite some work so we need to see reward.
Jack Perry
11 months ago
Just finished my first run, really enjoyed he game and will probably do a second run. But I do have a couple of complaints. I wish the custodians bonuses were slightly better, the ones initially available make it seem like the next run will be almost no quicker, and given it's taken me 50+ days to get this far, it seems a lot to do again for such a small improvement. It would be nice to be able to see the required amounts of a particular resource on an island, to save lots of mental maths.
Mr Karzyr
1 year ago
Definitely worth the price. The gameplay is a bit simplified 4x, but just because its simplified, doesn't mean it's simple. most content is gated behind research so that gives you a reasonable but not frustrating content blockage that slowly (or quickly, depending on how aggressive you want to be) unlocks more and more. It can be a bit slow, it tends to play similarly to an idle game. But there's no advertisements, the balance seems reasonable, and I haven't seen any other microtransactions.
Sean Clausen
1 year ago
Finally, an Anno-like game on mobile. I've been waiting for something like this for ages! Would love some more detailed graphs on item consumption, and a better idea of what my trade ships are contributing to an island's population. Also, maybe the ability to move buildings and make blueprints? Just made it to third tier and looking forward to more <3
Michael Kocek
1 year ago
Excellent game. Similar gameplay to the Anno series with production chains, space management, etc. It's a puzzle strategy dressed up as a colony builder, with some rewarding progression. I reached out to the dev with a question and he was incredibly helpful, humble, and pleasant to work with. Try the demo and see if it's appealing, but definitely consider buying the full version just to support a good dev who isn't developing game with predatory mtx or incessant ads.
Mike G
1 year ago
My new favorite mobile game! I've been a fan of city builders since the mid-90s, and this is already one of my ultimate favorites. The gameplay is addictive and enthralling, and the pace is perfect. It's a long-term city builder that could keep you entertained non-stop for a rather long time. There's always something new to build, expand, tune, organize, and progress. The developer was clearly passionate about seeking perfection in this game. Absolutely A+. The world needs to hear about this!
Sean Shelton
11 months ago
Game starts off really fun. Id give 5 stars if not for the massive downtimes with nothing to do. But the further i get the slower the game gets and the more downtime i have to the point where i can only play a few minutes at a time, a few times a day b4 its back to waiting for many hours for everything to happen. A game u barely get to play isnt all that much fun. We really need a way to speed it the hell up. Maybe a 10x speed toggle, or a way to skip 5 hours at a time, something.
RamesGamesLC
1 year ago
My one and only complaint is a big one - Combat. It doesn't matter. Throw whatever you want at the enemy, its completely random. I get told "the enemy has little to counter!" And you lose everything (I have thousands of units to throw away, so I don't care). I throw 90 units at 30 and get told either hope to get lucky or major losses and still win with more units left? Combat is just a joke and so is the battle prediction. It's to the point I don't see why I would care about unit diversity now.
Jayson Fernandez
11 months ago
The new update brought many fixes, including the bug preventing purchases from persisting during offline play. No more need for the Internet connection, so my tablet is back in the game. Still trying to recreate that language bug giving island description (specifically tropical isle) in the wrong language set by player, but haven't encountered it more than once. So far, everything is running smoothly now. Great job dev. Keep up the amazing work.
Colin Hoffman
1 year ago
Easily the best resource management game for the phone, a lot like Anno. It is fully paid upfront, so it doesn't try to game you with spending money to advance. It is an idler game, though, which is perfect for the phone experience. There are times when you have done all you feasibly can, and you just need to wait a bit for events to transpire. That's part of the optimization fun. No temptation to pay money to speed things up, which allows the developers to keep the game balanced.
Adam Birch
1 year ago
The game has easy controls. You just tap on things. No sliding your finger. No tap, tap, tapping. It's the equivalent of point and click on av computer. The graphics are great. They seem simply but are very detailed. It is also easy to understand the gameplay and has just the right amount of challenge. My only wish is for a sandbox mode. If that can be done this would be a five star game.
Jeremy Sepinsky
3 months ago
This is a fun management simulator and idle game. I've been playing since the first version and the challenges and custodians add a level of replayability that keeps me coming back. Unlike a lot of other idle games, you aren't glued to the phone to come back at a certain time, and your not punished or overly rewarded for time away. You can play the game and make real progress in 5m, and if it takes you a few days to come back to the game, it's ok: nothing's broken and you haven't lost ground.
Steven L.
1 week ago
Extremely well-made, doesn't waste your time, and makes good use of strategy. This kind of game never fully hooks me, but it's unambiguously an *excellent* one and if you like these, you absolutely should give the generous demo a try. It grows quite nicely after it, a near perfect demo where you get a real feel for the game but there's a lot left.