Kaz 404
6 months ago
Can't quite put my hand on what's wrong with this game. But if I had to guess I feel like it's just missing some polishing whether it's on the skill effects and how cool they look, whether it's the voice acting, or whether it's making the character art design stand out a bit more. The skills and gameplay are a little bit generic but it does have some uniqueness where I won't say it's a copycat of certain games. The story is decent but I wouldn't be going in this for the story if I were you. 7/10
None of Your Business (BroFi)
6 months ago
I've been waiting for this game to leave beta for a while, and saw an ad for it about a week before it launched. The art style had changed for the better by a lot, but I could still recognize its soul as being the same game, even with its name being different. 10/10 great unit collector, beautiful art, the premise isn't anything groundbreaking, but its executed well, and I like the story so far
Jocelynn Pierce
6 months ago
I mean, it's alright. I could probably find another game exactly like it if I looked. To me it feels really over stimulating. They throw a bunch of stuff at you from the beginning. All you really do is click buttons and wait for something to happen. Also, just a little nit-pick, from the ads to the plot. It feels like they stole the plot from an anime called "I'm a spider so what." From beginning as a spider, to needing to evolve. It feels like they took at least a little inspiration.
Zachary J
6 months ago
An okay time killer, just started so there isn't too much going on right now but there's potential for more, better combat. Update: engagement from the devs is always a cool thing to see. Edit: To update my comment about combat, I think it would be a good addition to be able to have the option to manually cast ultimate abilities. For example, my Loki wants to go on a murdering spree right before some one else wants to cast a defense debuff on enemies. Being able to control that would be great
Garrett Braaten
6 months ago
An AFK game. It means that you'll need to wait before you'll see any of the tittlating designs they draw you in with. I played for 3 hours, and got one cute monster girl. I would not be shocked if all the "appealing" designs are all shown in the ads. The actual gameplay that is included is boring and brain-dead. You level monsters up. You build a base. You eventually run out of something, then you wait or pay. "Binding" your account doesn't mean it can be recovered, if you need to reinstall.
Austin Baptiste
4 months ago
Interesting story, compared to a lot of mobile games. Cool character designs. A bit too much mindless tapping, though. It's not a good sign that I'm being asked for a review so early into playing the game. Update: After 31 days, I am finding something else to do with these hours instead. I've found a lot of noob traps and I've had a lot of my time taken up by micromanaging things that have been locked behind a VIP-or-character-level wall. Now that I'm level 100, I just feel disrespected.
Patrick “Liberty or Death” Henry
5 months ago
I liked the game until I got close to account level 100; after that you begin to realize how many systems there are to gain power; and many of them take 2 or 3 types of resources to power up, which is really unnecessary and constantly makes you feel the need to spend. I don't mind spending, but it gets to the point when the value per $10 spent goes into the toilet. Then you have to make a decision: Keep playing or no? The story also abruptly stopped so really ur only growing to compete in PVP.
Kirsten
6 months ago
Definitely the best mobile game I've played in a while! Not sure how to describe the gameplay. It's similar to an afk arena style game but there is so much more to it. Great variety of things to do without it being overwhelming. I don't feel the pressure to have to play 24/7 and do every daily to keep up. It's friendly for both casuals and whales. UI is fantastic & smooth, gameplay is easy to learn, tutorial is great, and the art is beautiful! Highly recommend for anyone.
DeKage Playz
6 months ago
Day 3, so far many things have been fixed, so those things i wont address, however, i feel this game is an easy to follow game, with equal chance of development across the server. The ppl are very lively, and kind, while they play, as well as offer to help in advice across the board. Leveling is easy, no purchuse needed, and the graphics are great to look at. Putting a team together is also a breeze, while evolving is so easy to understand and use that a 6 year old can do it. I give 5 stars.
Knockoff “Saturday” Mjolnir
6 months ago
It's cute, it doesn't seem too complicated the way a lot of gacha games are, and I greatly appreciate the tutorial not holding me hostage and restricting my ability to click on things for like an hour (or longer). However, without being able to at least manually activate abilities, it's just not engaging enough for me. Too entirely automated for my tastes.
Robert Pierce
6 months ago
Artwork is nice and models for the characters are fine. But the gameplay feels generic spinoff. Voice acting is for a very few number of characters. Every summon has a slight variation of stats that spell the future of the game, pay to win. It feels like they've put more thought into the cash shop then the game itself. I hope I'm wrong but as it stands it feels like a game I've played many times before and can't bother past 5 cash shop pop up telling me of an "amazing limited time sale".
Dylan
6 months ago
It's early in it's release, there are still some bugs to iron out. One in particular I might mention is ge tactile responce is sluggish - it often takes four or even five taps to select something. That said it is very fun, has a great art style, and doesn't slam you with purchases like other games similar to this one. Fix the bug and I'd give it five.
acidiath
6 months ago
The designs are lovely and the tutorial/gameplay is pretty simplistic and easy to get into. Added bonus, the community members I've talked with ingame have all been relatively helpful and very chill. The downside is extreme level gating, even to progress in the storyline; the additional mechanics (yggdrasil, summon, etc.) can be excused as it's more understandable. You get the most XP from the same thing that requires it the most, but it doesn't give nearly enough to progress.
Zion Xiox
6 months ago
The game is fine so far. A very non intrusive tutorial pointing you in the right direction and nice art. So far no real gameplay which is a bummer. Personally, I would like to see a mode where you have to manually control your units to choose their attacks, for example hard difficulty raids. The free draws are actually in the game, although not to the extent you may want. You get x10 summons free per day, which is better than any other game I've seen offering those "10,000 draws" which is a lie.
Rachel Tack
6 months ago
Overall, it's a solid game. Pretty art. Clear organization and navigation. Lots of different routes of game play to gather resources for progression. Cute story that I'm interested in reading more often than in other games. I like the concept of playing as the monsters against the hero gamers who don't see the monsters as people, just game data. I can't see anything it's really lacking. It's definitely more of a casual, not very active strategy based, gaming experience. Some people prefer that.
Nonah Nope
4 months ago
A game that somehow manages to be very blatantly greedy while also providing generous rewards each day. Every system and mini game feeds into player progression in some way, even fishing. There are some nice quality of life features I wish other games had that are sadly locked behind spending or player level. The gameplay loop is fun and rewarding, but there are more paid packs and passes in this than any other game I've seen. The art and character designs are nice. Overall I enjoy it.
K.B
4 months ago
Greatest game I've ever played. Keeps me coming back every day. Currently on day 43 straight of playing. But at some points it dose get annoying because I can't play anymore until the next day. My main problem is that the counterattack has a level cap. I'm only level 110 rn but my attack is 410000. Plenty enough to complete the attack but my level is holding me back. (For reference the attack power of the enemy is only a forth of my power.) This is really annoying and I wish they change it.
Patrick Victory
4 months ago
It's an alright time waster but I'm not sure it actually qualifies as a "game" because you don't actually play it and you can't be good or bad at it. You have no control over anything as the combat, loot, resource acquisition, etc. are random. You simply navigate the menus until you've exhausted all the options and then you wait until you can do it again.
Roxy Chuchu
4 months ago
The game play is alright (about what you expect from idle games). The resources are very badly skewed... To upgrade your city, you need more resource than each chapter gives, and you can't progress due to level. Monster level up resources are also scarce. I logged in twice a day and can level something once. Pull rates feel low compared to other games of the same type. Resonance system is coded wrong. It should match level, REGARDLESS OF ASCENDANCY, not held back by it. Other games do it right.
Eoin Trimble
4 months ago
Absolutely phenomenal. The best mobile game of the type imo. It's got just enough to be engaging without overwhelming, and you can actually level up and progress easily without spending real money, unless you're highly impatient. Really the things you buy are just cosmetic or to quicken the pace, and are well priced, variable, and worthwhile. The skins are great, the characters are fun, the story is adorable, the team is thoughtful and responsive. Really what more do you need?