salesir
1 year ago
This is a very fun game but lacks alot of polish. The first major problem is the balancing, the game does a good job of making every build viable and good, however some builds rely completely on a single artifact to work, if you get some artifacts you simply get an entire run with no issue so they need to be nerfed Upgrades need a balance too, some upgrades reduce cooldown+reduce cost+ increase damage while others just increase damage or reduce cost, this makes upgrading those spells worthless
Jenna Argo
1 year ago
At first I was a little overwhelmed because it felt like it was cluttered with to much going on with the ruins and snacks but after playing around with it a few times, I got the hang of it, and now it's an all time fav. Definitely recommend deck Builder fans to give it a try. Original story line and theme. Kudos developers!
Alex Cassidy
4 months ago
Really nice gameplay in the first run, but it then reveals a super predatory monetization scheme with FIVE currency types, a rune gacha system, endless menus, on top of having ads! Single player roguelike games should not have pay to win options. I would have easily paid to remove ads if the currency and rune system didn't exists. If the game is balanced around the runes, then either it is too easy for paying players or artificially hard for F2P.
Blaze Green
1 year ago
I can tell a lot of lave and care went into this games, it's a little rough around the edges but I can see it getting better My couple nitpicks are 1. You can't play offline 2. Some of the ads are very invasive (not technically forced but might as well be), I do like the diamond currency for that, however I don't know what happens when you run out. 3. The boss currency has too little value, keys just do what it does better
REkz kaRZ
1 year ago
Interesting early Roguelike CCG battler. Question mark was hidden a lot when it would be useful. Somes stats aren't clear - armor makes sense, but Def / Armor / Reflect / Shield / Concentration etc. Lots of parameters. Some bug in my build wouldn't let me go beyond Beginner, despite solving that 10x or more. Cool game with lots of replayability. Pretty animation and look, map layout & text could be bigger on Pixel 4XL.
Ian Barnhart
1 year ago
This game has a *ton* of potential. But there are so many ads that you're so heavily encouraged to watch that I'd consider the version with ads to be a demo and buying the ad remover ($13 USD) to be the "full game." So is it worth $13? It could be, but in my first run I picked a relic that says "Every times a defense spell is activated, draw 2 elements." There's no number for how many defenses I have to use. So I tested; it never worked. I counted over 20 defenses. I would not spend $13 now.
Sethyria
1 year ago
Ads, while not forced, are invasive and used for poor rewards. It's getting very tired very fast. Ads just to see mandatory options? No! New non specific cards that get added are making the game worse as I go. A single run added 10+ cards, way too much way too fast. It takes FAR too long to start a new round after one ends. Item bonuses often say "use () times" with no number. Cute art, cool concept, fun enough to come back despite problems. Good game, could be great with improvements
Lolman Playz
1 year ago
I had a very fun experience with this game. The fighting mechanics are fleshed out pretty nicely and its cool to explore the map and see what happens next. It also seems you have fixed the bad english problem mentioned in the other reviews. The one bad thing I will say is the fact that you have to watch ads to see some of the actions, I know you have to make money but a lot of the time it ruins the immersion. Overall though I reccomend you at least try the game.
Aaron P
1 year ago
This game is incredibly fun and well done. I love the ranking system. Even when you lose, you can win something. It makes playing around with different decks and different builds even more rewarding. It's a challenging game, but allows for a lot of planning and strategy. I paid to remove ads as well, because this game is worth it and then some. ❤️ Keep up the great work 😁
Ballistic Gel
4 months ago
Great dev team on this game. It's very fun and challenging once you get past the easy difficulty. My only "complaint" is the broken English, since sometimes it's a bit difficult to understand the effects of a spell. But it's not that big of a deal at all. It's still an overall very fun game with an active development team working to make it better. Plus you don't have to pay any money at all to win. This is what mobile gaming should be. Devs did good on this one.
Flinxmin
4 months ago
It's a very "inspired" game, taking elements from similar games of the same genre. The game needs accessibility settings to be added, like increasing text/ui size. Pointless server connection required at all times, as leaderboards could simply be optional and secondary, but aren't? It's not very difficult either. Overall, it is just okay. Reading some of the reviews, it seems like whoever's in charge of responding them is egotistical. 'come to discord' as if that's gonna do anything. Hahaha! No.
H H
4 months ago
Fantastic game! You can tell they put a lot of work giving the game that addictive "one more turn" feeling. Today's update looks like it broke the ability to choose rune relics and HP/flask options when starting a new game. This prevents players from starting a new game. Would also like to see a bug report feature added to settings in the future!
Turner Campbell
4 months ago
The base game is fine, but it has no respect for the player's time, too many mechanics rely on a randomizer. Spent 1 hour building a great sheild deck? Too bad, one common enemy pops up from an 'event' tile that has pierce, and suddenly you're helpless. You can't lean into interesting builds because of this, leading to extremely repetitive game play. Throw on top of that a 'pay to play' system that requires meta currency to participate in the game and it becomes an exercise in futility.
Paul Sarun
4 months ago
Clean, polished look and feel. I like the element system. Customizable and adds more flavor than your typical Roguelite Card Battler. Sadly there is too much going on and the fun gets wrapped up in convoluted status ailments and buffs. Cooldown is neat in lieu of drawing, but it's not a deciding factor for playing cards when my deck is my hand. Cut down the map size, set a deck size limit or change CDs to reduce element draw or something slightly punitive, have a glossary available during battle
Luingar McWolf
4 months ago
Great gameplay, but to recieve rewards you *have* to watch an ad, and ad free costs WAY too much. Given the rest of the monetization, .99 cents would be fair, but I am not paying nine dollars to play a game and still be reminded five times per run that I could get 5 times the loot if I only paid FOURTY MORE DOLLARS. Edit: No, it is not. There is no game where ad free costs 54 dollars, and few games that aren't specifically ad farming skinner boxes that push as many different "memberships."
Samuel Strobel
3 months ago
Fun gameplay brought down by ridiculous pricing for no ads and season pass. There are 3 levels of no ads, cheapest is 8.99: no ads from bosses and 10 daily chests out of 50, this is not even close to worth the value. 0.99 would be much more realistic. Most expensive: 45.99, which is totally insane for no ads at all and 4x boss loot. Then the season pass is 41.99 for 1 season which amounts to increased gatcha rolls. Absolutely awful pricing. Edit: I did not compare to other games. Pricing sucks.
Ketill Guðmundsson
4 months ago
The gameplay is fun and entertaining. A solid implementation of a deck builder rogue lite game. But there are two big flaws with it: 1. So many loading animations. The game requires server connection for so many things. That slows down the gameplay quite a lot. On top of that, the request fails quite frequently making the game stuck. You can't exit out of the loading animation, so if something goes wrong you have to kill the app. 2. The English is poorly written and unclear quite often ingame
First Name Last Name
4 months ago
Superficially, it's a fun time waster. Unfortunately, it suffers from a few very poorly designed bosses that, in higher difficulties, revolve around a couple variations of locking down your cards in escalating quantities, either literally or by increasing your cooldowns until your cards are unusable, essentially just not letting you play while providing little to no counterplay for this tactic. Give it a try, but I wouldn't recommend investing too heavily.
Michael Lauber
2 months ago
Excellent game mechanics, beautiful esthetic. The music is decent, but there are few tracks. There is also little mechanic explanation aside from the tutorial, which you have to wander the menus to find. Most things have short explanations when tapped on, but it could do with a tad more guidance. Otherwise, a very good game. 8.6/10.
Raenyx
2 months ago
The game is a fun deck builder similar to Slay the Spire, delivering a variety of fights with unique and challenging enemies as you climb the difficulties. It's done a lot right in making the game enjoyable while not requiring me to spend money, but until they fix a bug that causes the game to freeze on a black screen after winning a run I cannot give the game more than 3 stars for its rating.