Reverse Card
1 year ago
Frankly, this game is running into all the pitfalls of an aging gacha; difficult for newcomers/returning players due to insane levels of ever-increasing powercreep and the mountains of text describing what every skill does down to the minute details, despite having abundant ways to simplify them. A lot of the old players are leaving. The current gamemodes have become chores that I actively despise. Barely anything has been done to fix this, and I've lost hope at this point. Its frustrating.
A Google user
6 years ago
The story and writing is very simple, immature, and uninteresting. Really wish they did a better job at the writing. Graphics are good, especially for this style of game. Gameplay is pleasantly challenging, especially when you start hitting mid levels. Character design is excellent, and the ability to customize a character is very welcome, although this is limited by RNG and stamina points to continue adventuring.
Eric G
11 months ago
This game used to be fun years ago, but nowadays it's so powercrept that only a small portion of units are even usable. The grinding is also way too time consuming. Who wants to spend a bunch time each day just running through auto-battles against enemies that barely put up a fight? I used to love this game and never thought I'd put it down. They need to fix the mess they created.
Morganne Almon
1 year ago
I love this game as an extended collection of the characters, story, and universe I fell in love with. The gameplay is an entertaining time killer, but it should be noted that PVP aspects are incredibly pay to win and the absolute scaling of new chars makes some pve content difficult. I much preferred being able to summon someone after so many pulls of many banners, now you have to pay to do that in most cases. I love parts of this game, but its not a very satisfying payoff in the long run.
Quail Soto
1 year ago
only issue with it is the grind to stronger because you can try and try but there is nothing showing or telling you how to make the characters stronger after a while it get boring. Plus, the attack animation is all the same, like making every character different or adding a cut scene for an ultimate attack. I would play this game, but it is just not fun unless you know what you're doing. Also, this game is not beginner friendly cause when doing online they match with the player who pay to win
Joshua Quach
1 year ago
As a day one player and UX designer, I think one of the most frustrating aspects of the game (aside from the relentless powercreep) is how the battle mechanics become increasingly complex, but the UI is severely lagging behind. I don't want to have to use a calculator and factor in a dozen effects to predict the outcome of each battle because the forecast UI fails to display all the relevant information. I love FEH, but I'm losing interest and growing concerned for its future.
Sam B
1 year ago
2024 Update: Finally uninstalling. While the story is still okay, power and complexity creep have skyrocketed; you improve characters in at least a dozen ways to make them competitive. Abilities are complicated and you can't understand your opponent's skills without reading paragraphs of text. The monthly pass is expensive, the game is very stingy, and the summon system makes getting specific characters nearly impossible for f2p.
Fran Raggio
11 months ago
This game has become so far removed from any basic level of legibility - information about character abilities, interactions, and even the state of the map at a given time are so granular and poorly described as to be useless at best and outright wrong at worst, to the point where you can't even make informed choices, let alone thoughtful ones. I don't think there is anything they could do to fix it at this point, and as such it isn't worth your time, even if you've played since launch
Boris Vodkinsky
1 year ago
I have been playing since day one. I give up. Powercreep issues and builds pretty much becoming the same kill the enjoyment. Units are added too fast. The game modes are mostly the same, which is an issue when there barely is any strategy in the game anymore. The devs have kept shooting themselves in the foot everytime they take a new step. Even playing for favourite characters isn't fun. Using Julia and Mia to beat everything was for a time, but that was long ago. A shame how bad this became.
Justin Gooden
11 months ago
I want to get back into it after 2 years or so, but when every old unit refine and every new unit makes me think 'I ain't reading that' both out of pure tedium (the skill descriptions are VERY long) and because even with that knowledge I can at least guess it's just some % damage reduction or spectrum stat boost or something else that may very well not be meta relevant then I just don't feel like playing. Didn't even do any free summons. The game just...isn't as good. It's run its course.
Josh Miller
1 year ago
I have been playimg fire emblem off and on for a long time, and this is by far my favorite. Its given a great story line, however im becoming more frustrated with the banners theyve come out with. Very little in the way of radiant dawn/path of radiance, and key characters from fe7 have still yet to appear, on top of the difficulty it is to understand some of the skills they come out with. Due to these reason on top of others i cant give this more than a 3 star review, still recommend tryin itout
Tyeus
1 year ago
Gameplay is still great even after 7 years but the power creep and readability of the game is so poor that keeping up with the new units they add every 2 weeks is practically a full time job. At this point, playing for any reason that isn't building your favorites is a massive waste of time and energy. Don't spend money on this game, just play whatever game modes you feel like and then go do literally anything else. You'll be much happier if you did.
Nathan Bryant
1 year ago
A turn based strategy game based on the Fire Emblem Series. I used to think the game was fun, but as other reviewers have mentioned, Power Creep has overcomplicated the game. There are so many abilities that read like small novels and the forecast UI does not accurately display fight outcomes due to not accurately portraying all the effects. Older characters get buffed via weapon refinements or $5 skin swaps that include stat boosts, but its not enough to keep them relevant.
Chris Vidal
1 year ago
It's probably alright, but as a brand new player the power creep and balance is REALLY off-putting. The heroes that I was given after 2 battles literally have abilities or whatever that are 200words essays. It's ridiculous. On top of that, they're so strong that it makes everything trivial and boring. Like I don't even have to try in a tactics/strategy game. It completely turned me off the game. I have dozens of heroes but I don't care about reading through all of those skills. Hard pass for me
Sky Night
1 year ago
This was a fun game. Then game became grind for orbs or pay to roll, but once you finish every bit of orb colecting as possible, you're just stuck waiting for something to happen. Another thought is that all rewards should be equal to the difficulty. Such as hard mode - 3 orbs, but we get one for every hard and infernal battle. It makes hard battles not satisfying, especially with the power creep making the game damn near impossible to keep up with as an F2P.
Azure Moon
1 year ago
I've been playing around 4 years (since launch), gave 5 stars, then took a break. A few months ago I opened the game again and I have to say that powercreep is huge, need to get newer skills or the newer heroes to keep up, older units can be played but feels 'meh'. I edit this to 3 stars (from 2) for their effort that old units get refines to get better. But the money spent on older units feels wasted from powercreep so it makes them not too fun. Also need more game modes.
Vikki
11 months ago
Well after 7 years this game officially stopped being fun. It's gotten to the point where units have attacks that are 3 paragraphs long, and I'm not reading all that - it's a PHONE GAME. Some new units now get to attach 3 times in one turn, then retreat across the entire map, raping my 40+10 teams. I liked it better when it was simpler but still equally as challenging - like it was the first couple years. But I can see now those days are long gone 😪 Day one player signing off ✌️
A Google user
11 months ago
Not bad for a small mobile fire emblem. It has many drawbacks, though. Bad updates, ridiculously low summon rates, mistaked swiping & movement in battle, most older units obsolete, paragraphs of text, too many BROKEN/OP units, overly complex abilities, unbalanced & overpowered AI against you (poor for your side), bad randomizer, lack of balancing! It really does focus MOSTLY on pay to win>over free to play. Not bad visuals & voice-over, though. Give it a try, but don't expect too much for free.
Jerome Oakwood
11 months ago
Free to play friendly if you enjoy the challenge of beating incredible odds. I suggest downloading the light version if you dont mind compressed sounds and a little pixel loss on the player artwork. The longer you play the more fun it is. You cant go wrong if you already like Fire emblem. Put in a search bar if you want to keep adding things. Not like you can't. You got search bars for everything else..... No you have scroll all the way through everything if you want to give a skill to another
Vertigo Blue
11 months ago
I've been playing this game since Day 1. I love the FE series a lot. There's nothing inherently wrong with this game itself, but rather the direction the developers are taking it. The power creep is getting out of hand, every time new Heroes are added, their abilities are explained in literal paragraphs that fill the screen! If you pay for extra summons, you could get all of the new Heroes and dominate the field. Otherwise, the free pulls offer a small chance at any good unit.