Jyotishman Ghosh
1 year ago
Great game.
Rodney Wellington
2 years ago
It's really great.
Matthew Fletcher
2 years ago
Extremely fun game play it's easy to use and doesn't have obtrusive ads
Pupcake's Dog Care
1 year ago
The idea is extremely clever and intriguing but I think it needs some work in all honestly
Afonso Ribeiro
2 years ago
Cool concept, but needs more play testing because some later levels are just wayyyy too easy compared to some earlier levels
Max & Liam Ryan
2 years ago
This is a very good, strategic puzzle game that puts your brain to work. No complaints about this game. 5 stars.
Root
2 years ago
Definitely a unique style and gameplay idea. I love it and it runs really well.
Speedy BP
2 years ago
very fun!! would love to see this concept expanded upon more, maybe with puzzle mechanics? looking forward to playing this is it becomes a full game!
Jayden Marin
2 years ago
Sorry halfback but I don't really like this game, it just didn't fit your style. And the game play got a bit harder like any good game should but I don't how your sposed to beat every level with 1 move, though I think you should go back to your old style, like with fruit ninja, Barry Steakfries and fish out of water, but this one got kind of boring maybe try adding new features in the future. Yes I do realize that this is a prototype.
50puft :D
2 years ago
Everything about this feels incredibly generic, from the gameplay to the art and UI (which I hope are placeholders). It is meant to be a puzzle game but I just end up drawing randomly until it goes well or ignoring the unique mechanic and just drawing normally. This needs some serious improvements to be good, if that is possible. Does not feel like it is from the company behind Fuit Ninja and Jetpack Joyride, it feels more like a Voodoo game.
Jack Stringer (Jack5)
1 year ago
It's a neat idea, but having to draw the travel path with your finger when you can barely control it precisely really isn't a great idea. It would be better if you could create your path using nodes and curves. It also feels like there should be more going on in the early levels of the game, and having to pick the sword up first on every level is a bit restrictive.
Soggy Spaghetti
2 years ago
This game's core gameplay concept need some heavy rework. The solution to getting 3 stars on most levels are unclear and obtuse (like level 18). Even if I was able to get 3 stars on most level, oftentimes I felt like I earned the stars the developers didn't intend. Also, I don't like the Archer and the enemy who attack around him occasionally because dying to from these enemies felt cheap and timing is needed to defeat them. This game need more engaging gameplay. The artstyle looks nice though.