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Echo Blade

October 08, 2025

More About Echo Blade

Available exclusively for Halfbrick+ members - Echo Blade is in Early Access!
Slash, Repeat Conquer! Enjoy an uninterrupted experience with no ads.

From the creators of Fruit Ninja and Jetpack Joyride, we bring you Echo Blade! A strategic, satisfying, slash 'em up puzzle game that will have you hooked from the first swipe.

Ready to join our hero on a thrilling quest across 3 unique worlds? Harness your strategic skills across 21 thrilling levels, facing off against diverse enemies, each with their own distinct behaviours.

FEATURES:
● Experience the juicy thrill of slashing through enemies
● 3 unique worlds to explore and conquer
● Master 21 challenging levels
● Strategically navigate through 4 unique enemy types
● Enjoy intuitive one-touch controls
● No ads - no in-app purchases

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● Exclusive access to the highest-rated games
● No ads or in app purchases
● Brought to you by the makers of Award-winning mobile games
● Regular updates and new games
● Curated by hand - for gamers by gamers!

Start your One Month free trial and play all our games without ads, in app purchases, and fully unlocked games! Your subscription will auto-renew after 30 days, or save money with an annual membership!

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Latest Version

Version
1.0.7
Update
October 08, 2025
Developer
Halfbrick Studios
Apps
Action
Platforms
Android
Downloads
15,203
License
Free
Package Name
com.Halfbrick.EchoBlade
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User Reviews

Jyotishman Ghosh

1 year ago

Great game.

Rodney Wellington

2 years ago

It's really great.

Matthew Fletcher

2 years ago

Extremely fun game play it's easy to use and doesn't have obtrusive ads

Pupcake's Dog Care

1 year ago

The idea is extremely clever and intriguing but I think it needs some work in all honestly

Afonso Ribeiro

2 years ago

Cool concept, but needs more play testing because some later levels are just wayyyy too easy compared to some earlier levels

Max & Liam Ryan

2 years ago

This is a very good, strategic puzzle game that puts your brain to work. No complaints about this game. 5 stars.

Root

2 years ago

Definitely a unique style and gameplay idea. I love it and it runs really well.

Speedy BP

2 years ago

very fun!! would love to see this concept expanded upon more, maybe with puzzle mechanics? looking forward to playing this is it becomes a full game!

Jayden Marin

2 years ago

Sorry halfback but I don't really like this game, it just didn't fit your style. And the game play got a bit harder like any good game should but I don't how your sposed to beat every level with 1 move, though I think you should go back to your old style, like with fruit ninja, Barry Steakfries and fish out of water, but this one got kind of boring maybe try adding new features in the future. Yes I do realize that this is a prototype.

50puft :D

2 years ago

Everything about this feels incredibly generic, from the gameplay to the art and UI (which I hope are placeholders). It is meant to be a puzzle game but I just end up drawing randomly until it goes well or ignoring the unique mechanic and just drawing normally. This needs some serious improvements to be good, if that is possible. Does not feel like it is from the company behind Fuit Ninja and Jetpack Joyride, it feels more like a Voodoo game.

Jack Stringer (Jack5)

1 year ago

It's a neat idea, but having to draw the travel path with your finger when you can barely control it precisely really isn't a great idea. It would be better if you could create your path using nodes and curves. It also feels like there should be more going on in the early levels of the game, and having to pick the sword up first on every level is a bit restrictive.

Soggy Spaghetti

2 years ago

This game's core gameplay concept need some heavy rework. The solution to getting 3 stars on most levels are unclear and obtuse (like level 18). Even if I was able to get 3 stars on most level, oftentimes I felt like I earned the stars the developers didn't intend. Also, I don't like the Archer and the enemy who attack around him occasionally because dying to from these enemies felt cheap and timing is needed to defeat them. This game need more engaging gameplay. The artstyle looks nice though.

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