Emily Pham
2 years ago
Pros: Story and graphics remind me of Studio Ghibli. Events are really fun to play! Can purchase song packs for free. Played since launch and already have 5/6 of the currency needed for one. Good amount of free song packs given, and they will probably give more with future updates. Cons: There's a bit of lag when playing music, hurts combos at times but uncommon. Battle pass is pricey. Cutscenes are sometimes unsynced. Note: Radiance only helps progress the story faster, don't need it to play.
Keith Herring
2 years ago
This is conflicting for me. On the one hand I love Deemo. It is by far my favorite rhythm game. Everything about it is right up my alley. However Deemo II's reliance on micro transactions is disappointing. I wish there was an option to pay for a premium version of the game that would get rid of a lot of that stuff. I'd rather spend say $20 upfront and maybe pay for additional songs than all this stuff. Plus limited plays suck. Rayark please listen to the feedback.
Kim David
2 years ago
I truly loved the first deemo game. I played it on my phone for a while then bought the switch port which I absolutely love and is the ideal form of the game imo. I've played the first 5 songs you unlock, but to unlock more, I need to play some of them multiple times. The first felt a lot more balanced, unlocking songs quickly enough you didn't have to... farm progression on a handful of songs. I'd rather pay a premium for a fleshed out switch version than play this for free.
Andre Castrellon
2 years ago
It's better than I could imagine brings a tear to my eye. Edit: it's not a "battle pass system" it's a way for them to make money you only buy it once and then you just level it up if you check it has no expiration date it's like the sand timer in the first one it only unlocks more of the game a system like this is need for a free game and plus the things you can only can only be bought once except the 5 dollar one but everything in the game can be earned and you can still play without radiance.
adom chhit
2 years ago
The game has been great so far. The graphics are amazing but the audio can get out of sync with the cutscenes. The Radiance system/ stamina is NOT forcing you to play 10 songs every 20 hours. The game will say over and over in tip screens that even if you run out of Radiance you can keep playing songs. Radiance is just a way to make the game progress faster.
Ethan Rumowski
2 years ago
This game is great, but it's absolutely horribly optimized. Even when utilizing apps that force Deemo II to run at lower graphics, and even when using my phone's high performance mode, the game can't help but lag (if not completely freeze on occasion) in the middle of any of the harder charts. I have very few problems with the game outside of its performance, but its performance is absolutely horrible in the rhythm game segment when there's very little reason for it to be.
Dyle Eyte
2 years ago
I got my phone early 2019 yet the lag is still hellish. I cannot tell you how many ACs and FCs were ruined by it. There's also constant framerate drops and audio static, and oftentimes the audio during cutscenes is super out of sync with the video. There needs to be a "Low" graphics setting that doesn't kill my phone. Presentation and music are 10/10. The monetization somehow manages to be worse than Cytus 2 though.
Bảo Lê
2 years ago
Game is good, music is good, but I can't even play the game smoothly because of the lag issue. There is no option to choose the graphic lower to improve the performance. Often the game will pause a bit, and then the notes got skip, and I missed those and lost my full combo. Sometimes the notes won't registered when I clicked/tap, and, again, missed the notes and lost my full combo.
Noah Schindlbeck
2 years ago
I didn't plan on writing a review, but I'm seeing so many false complaints I need to set some stuff straight. First the huge glaring issue is random desyncs during songs that make it impossible to full combo songs. Now I see many complaints about the stamina system. People don't understand the stamina system doesn't stop you from playing songs it just means playing songs won't progress the story as fast. You can still play songs when out of stamina. It's a nice way to limit story progression.
Ian Vasos
2 years ago
Reason why I'm giving 4 stars is because it's brand new. It has a lot of potential. Controlling Echo is a bit weird. It's kind of hard to get her where you want her to go sometimes. But I really like the idea of walking around areas like in Deemo Reborn. Some other things is that within minutes of playing my phone is already hot to the touch. But it's okay on the battery. Could be better, but not terrible. It does also lag during songs, which has ruined combos. I've enjoyed the story so far!
Ethan Seem
2 years ago
Disappointed once again with the calibration. They are light years behind games like A dance of fire and ice and Arcaea. You simply have to do a few samples, and it calculates your offset perfectly. In addition, you can have multiple offsets saved for wired/wireless headphones. I gave feedback to rayark about this in the past, and customer service said they'd look into it. Disappointed. in other news, it looks great, but overall grindier than the previous game, having a battle pass and energy.
JJ Sailors
2 years ago
Energy system. Battle pass. And still $6 per song pack. The menus are still clunky and you have to dig through stuff to find the song you want, and now there is an overworld so you have to spend time walking around to get to things. I get that it isn't just a rhythm game, but there's so much extra stuff I feel just takes away from the core experience, which is a fairly average top-down rhythm game. I do not like how it plays, it never feels on beat, and it's very difficult to stay accurate.
Chase Peralta
1 year ago
I was a massive fan of the 1st Deemo, and I want to love this one just as much. The story is compelling, the art is beautiful, it's an incredible experience. So why 3 star? Energy system... I bought every song pack in the 1st game because I loved the music & it helped me progress the story. Now, songs barely help you progress, so there's no point replaying the same 6 songs or buying new songs unless you have energy. They want your money, but don't want you to play 😭😭 I'm gutted.
Devin Gold
2 years ago
Delved into it a bit. What I've seen is wonderful. The game is free. There IS a stamina system, but it's not how you think. You aren't stopped from playing or progressing in the story, it just progresses slower. It isn't a deal breaker at all, and they definitely deserve $ thrown their way from what I've seen so far. It's goddamn beautiful, and the music amazing. Runs super smooth with a little hiccups here and there, but hey day 1 release. Doesn't lag at all where it counts, in the rhythm parts
Jonathan Kozlowski
2 years ago
RA, love you guys. I'll start positive. The visuals are fantastic across the board, character design is great, and song selection is wonderful. This is a exceptional game! I just have one problem and it's a big one for me. It's that playing songs cost resources. Don't get me wrong, I'm all about getting you paid, believe me. It just stings to have bought song packs and to then be told, "Insufficient credits to play. You can buy more in the shop." It's discouraging. Still, wish you the best!
Eddie Johnston
2 years ago
Great artwork, and seemingly a lot of story to progress through. Unfortunately, the new graphics for actually playing the music are just not as good as the first game, in my opinion. Songs take forever to unlock, already, and song packs are spendy. I hate to say it, but this game is a bust. Should've spent more time on the music rather than the artwork.
Chris Smarra
2 years ago
I'm torn. The gameplay is just as good as the first one. I'm not too into the story so I can't speak on that too much but the presentation is well done. The reason I'm torn is they've changed their monetization model and not necessarily for the better. There is a really expensive battle pass ($20), a stamina system that once used doesn't stop you from playing slows down your progress. This is on top of the music packs they usually offer in their games. It really puts a sour taste on it all.
Defiant McGyver
1 year ago
You guys did a fantastic job at note input and Chapter 2 changed the aspect of the game and story. Fantastic story build up and slow release of each chapter. Love it! You get a 5star, monetization is balanced for no ad experience. Not even overpriced for a free DL game with new additions each week. My only complaint is "flick notes." I don't feel like they register as they should and the time to get in the position for the next note is a bit too much. I see 3-4 yellow slides the same as flicks.
Aurora Allen
1 year ago
It's alright compared to the first game. I love the new types of notes, so game play is better, except for the songs that slow down in the middle, I really dislike that mechanic. The story is interesting but there are a lot of npcs to keep track of. Not a fan of finding charts for only one difficulty of a song at a time, I'd rather just find fewer charts and have them unlock all three difficulties. There are a lot of resources to keep track of, which is confusing, and the collectibles are meh.
Azn Chik
2 years ago
This game went above and beyond expectations! I loved the first game, but this one doesn't even feel like a mobile game with its cutscenes, voice acting, exploration, map, collectables, saving, etc. Love that the core of Deemo playing is still present even with this mega upgrade to everything else in the game! 5 stars if cooldown period were 30min since I can play about 10 songs in that timeframe. 2 hours seem excessive to be able to play ONE song